A quickfire challenge game completed tag-team style between myself and Nicolas Kent.
The goal was to remake the classic "Snake" game with sea monsters and ships.
Download and play Lunchtime For Nessie V3 (right-click and Save As)
Screenshots - click for fullview
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The art assets took a total of two hours to plan, conceive and produce. With code and sound included, the entire project was finished with seven and a half hours of work from both parties combined.
Assets - the individual images that make up Lunchtime For Nessie
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For more info on the code side of Nessie, visit Jade's site at http://www.teera.net/games/nessie.php.












