[ Lunchtime For Nessie ]
A quickfire challenge game completed tag-team style between myself and Nicolas Kent.
The goal was to remake the classic "Snake" game with sea monsters and ships.

Download and play Lunchtime For Nessie V3 (right-click and Save As)

Screenshots - click for fullview



The art assets took a total of two hours to plan, conceive and produce. With code and sound included, the entire project was finished with seven and a half hours of work from both parties combined.

Assets - the individual images that make up Lunchtime For Nessie



For more info on the code side of Nessie, visit Jade's site at http://www.teera.net/games/nessie.php.
site and contents © Joanna Stringer
please do not redistribute